The ancient city of Poptropolis rises from the depths of the ocean once every 100 years. Each tribe in Poptropica sends a representative to compete in the Poptropolis Games. Can you bring glory and honor to your tribe in this brutal competition, or will you have to live with shame forever?
Happy Poptropolis Games…
Select Your Tribe
Go to Poptropolis Games, if you’re not already there. You will be brought to a screen where you can choose which tribe you will represent. The eight tribes that you can represent are Flying Squid, Wildfire, Yellowjackets, Pathfinders, Black Flags, Nightcrawlers, Seraphim, and Nanobots.
Choose the tribe that you want to represent, and press the “Start” button. You will receive a Jersey with your tribe’s colors on it.
You are on Main Street. Walk to the right until you see a guy with a microphone in his hand. Talk to him. He will tell you that you’re late. You’ll ask what for, and he’ll tell you that you’re late for the games. You’ll ask what the games are, and he’ll tell you that the games are where each tribe in Poptropica sends a representative to compete in sporting games. Whoever wins will be a hero for all time. When you ask what happens when you lose, the guy will tell you that you have to live with “eternal shame and dishonor.”
The man will ask you if you’re ready. Tell him that you are ready. He will tell you to go to the Coliseum. The man will walk off in the direction of the Coliseum. You will follow him.
When you get to the Coliseum, the man will walk to the right and begin talking into his microphone. He will ask the representatives to come forward. The Poptropolis flame will be lit, and the games will begin!
Go over to the man and talk to him when you want to compete in an event. If you want to see what place you’re in, there’s a scoreboard above the man. Just click on it to see which tribes are in what place.
You don’t have to get first in all of the events to win the Poptropolis Games. You do have to be consistent, though. Try not to keep going up and down with your scores. I suggest practicing each event until you are at least fair at it before doing the actual event. That doesn’t mean that you are going to win the event if you do that, but it might help you get a better score than you would have if you hadn’t practiced.
May the odds be ever in your favor!
This guide will tell you about all the different events and give you tips on finishing first:
You aim your bow with the mouse. When you aim, make sure you pay attention to the wind speed and direction. There’s an arrow that indicates which way the wind is blowing. If the wind is blowing to the left, you move your mouse to the right. If it’s blowing to the right, you move your mouse to the left. How much you move it depends on the wind speed. The higher the speed, the more you should move your mouse.
There’s a power meter on the right side of the screen. There are two bars in the power meter, one that moves and another that stays still in the center. Try and shoot your arrow when the moving bar is close to the one in the middle. To shoot your arrow, just click your mouse. You have ten arrows, so try to get as many bull’s-eyes as possible.
In the diving event you have three routines that you have to do. The routines are made up of different spins that your Poptropican has to do. There are arrows on the bottom left hand corner of the screen that show you which direction your Poptropican needs to spin.
Your Poptropican will spin in the direction of your cursor, so put your cursor to the right of your Poptropican to make it spin to the right. Put your cursor to the left of your Poptropican to make it spin to the left. The instructions say that you have to click right before you hit the water to perform a perfect dive, but don’t worry if you can’t do it. It shouldn’t affect your score.
In the hurdles event you race against two other representatives. You have to click to jump over the hurdles. If you don’t time your jump just right, though, your Poptropican will trip over the hurdle and you’ll get a little bit behind the others. It’s best to jump when your character is almost at the hurdle; about a pace or two away – don’t wait until you’re right there because it’ll be too late.
If you haven’t practiced before the other events, I definitely suggest practicing a couple of times before this one. That way you get a better hang of the timing of the jumps. It’s okay if you trip over a couple of hurdles, don’t get freaked out and start doing horribly. The others will trip every now and then, too, so you still have a chance if you do trip. Just try not to be distracted by the other two representatives and just try your best.
In the javelin event, you have to set the angle and power of your javelin so that it flies far. To set the angle, click when your javelin is in the green zone. To set the power, click when the bar reaches the green zone. When you’re setting the power, the bar doesn’t go back and forth like your javelin does when you’re setting the angle.
When it the bar goes into the red zone, your Poptropican will run off and fall down onto the ground. So, make sure that you click before the bar reaches the red zone.
In the long jump, the goal is to jump farther than any of the other representatives. Click your mouse and hold it when you are ready to start running. You’ll notice that the tiles on the ground are labeled with their own number, going from 10 to 1. Try and jump when you reach 1. Don’t jump too late, though, otherwise you’ll fall into the mud.
When you’re in the highest that you can go in the air, click to thrust yourself forward. That will add a little extra distance to your jump. Try not to click too soon, though.
In the pole vault event, there will be a countdown and your Poptropican will begin running. You will reach and part of the ground where the word “Launch” is written. Click to start the vault. A little bar will appear to the left of your Poptropican. Click again when the arrow is pointing to the part of the green part that’s the greenest.
Your Poptropican will soar into the air, over the bar, and down on the other side. If you do that right, then you should get in first.
In Octopus Volleyball, you play volleyball against an octopus – bet you didn’t see that coming – and the goal is to get six points before it does. The game begins when the octopus serves to you from across the net, and you have to volley it back and forth, being careful not to drop it on your side (a point is awarded whenever the ball drops on the other side). To get the ball high enough so it goes over the net, hit it with your forehead (not your face) and aim for the back side of the octopus where he can’t reach with his tentacles fast enough.
The angle the ball bounces off of you is based entirely on where it hits you. If it hits the front of you, it’ll bounce forward. If it lands on top of your head, it will bounce straight into the air. And if it hits the back of you, it’ll bounce backward. The key is to try to position yourself in such a way that you’ll bounce the ball at a angle that is hard for the octopus to defend.
In the power lifting event, you have to click on a moving button. Each time you click on the button your Poptropican will lift the bar a little bit higher. But, if you click when your mouse isn’t on the button, your bar will go down a little bit. Make sure that you are on the button when you click.
For the Shot Put event, there are two things that you have to do. The first thing you have to do is choose your angle. There are three arrows. Try to get each arrow in the green zone. The second thing that you have to do is to click when all the arrows that are going around in the circle are in the green zone. Do those two things right, and you’ll get a good throw.
In this Volcano Race event, the idea is to get to the bottom of the lava slope as fast as you can. Every time you slide through the torch slalom gates, it subtracts a second from your time count, so go through them as much as you can! What you do want to avoid are the stones and statues that can get in the way of your path and will add to your total time. Also, look for the little slopes that help you sail over obstacles and land you in front of torch gates.
The best way to make sure that you hit gates and avoid obstacles is actually to go off jumps! Make sure you watch where you’re going (slow down if need be), but don’t be too slow either. If you find that all the movement hurts your eyes, try to not sit so close to your computer screen so you’ll be able to see better.
Triple Jump is the last event in the Poptropolis Games. Here’s how it works: click and hold your mouse to start running, release your mouse to jump before you cross the white line, and click for the next two times that you land to jump again. You have to time the jumps right, though, because if you don’t jump before the white line, you’ll fall down.
And the winner is…
Like I said before, you don’t have to place first in all of the events to get first place, but I would definitely recommend practicing before you actually do each event. If you mess up during the event, don’t get all upset, because then you’ll just do even worse on the next round. Remember, you can always restart the island if you want to.
Anyway, once you have completed all of the events, the announcer dude will announce the winner of the Games. Hopefully it’s you! But, if it isn’t, you will have the option of starting over and trying again.
If you win, you will receive the island medallion and some credits to spend in the Poptropica Store.
Congratulations! You have now completed Poptropolis Games Island!
Bonus Quest (members only)
Once you beat the Poptropolis Games, the ground will begin to shake. An ancient warrior, a past winner of the Games, will come in. He will call you a fraud and challenge you to a wrestling match.
You can either accept or decline. If you accept, here’s what to do:
There are three different tiles. Each tile is a different shape. The tiles will change from one to another on the Ancient Warrior’s side until it randomly pics a certain tile. All you have to do is pick the tile that matches the shape of the one on the Ancient Warrior’s side. If you pick the right one, you’ll counter the Ancient Warrior’s move and win the round. Win more rounds than the Ancient Warrior, and you’ll beat him!
Once you beat him, he will tell you that you are truly the champion of Poptropica. He will fade away. You will receive the Ancient Warrior Outfit as your prize. Congratulations! You’ve now beaten the Bonus Quest!
Looking for more walkthroughs? Check out our Island Help page!